HUD Issues Evolve; Game Client Crashes Persist

Last weeks update dealt with the hideous delay times in activating powers/abilities on your ships.  While the delay times were reduced, a new issue has appeared where your whole HUD goes offline for 1-2 seconds are random intervals.  Cryptic is aware of the issue and we look forward to feedback sometime this week.

A growing number of players have noted they are experiencing regular CTD’s (crash-to-desktop) at different points in the game.  Common threads have this impacting players during intense battles, like CCA.

2015-02-15_1922-smlThis new issue started for some with the patch on February 5th, with a higher percentage being affected with the patch last week.

ZeroniusRex has made comments on Reddit, initially saying:

If it’s hard-locking like that, generally it’s a problem with windows or threaded processes. Make sure to check your event log and make sure drivers for video, audio, and networking are up-to-date. 🙂

For many of us, this issue isn’t as clear cut.  Please forgive the code view:

Faulting application name: GameClient.exe, version: 0.0.0.0, time stamp: 0x54dbbcf8
Faulting module name: ntdll.dll, version: 6.1.7601.18247, time stamp: 0x521ea8e7
Exception code: 0xc0000374
Fault offset: 0x000ce753
Faulting process id: 0xa68
Faulting application start time: 0x01d0478a66a1f114
Faulting application path: C:\Program Files\Cryptic Studios\Star Trek Online\Live\GameClient.exe
Faulting module path: C:\Windows\SysWOW64\ntdll.dll
Report Id: 0fc73ba1-b37f-11e4-9dcb-bc5ff40d0024

If you’re having this issue, please report your experiences in the bug forums.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s