An Abundance of Queues and the Paradox of Choice

Reading about the pending changes to the queue system earlier today struck a mental chord with me.  Beyond the rewards, and lack of choice between ground and space, and my gut-level aversion, my first thought was “this change is really meant to be a behavioral change in the way I play the game.” Put aside for the moment that many long-time players make an implicit … Continue reading An Abundance of Queues and the Paradox of Choice

VICTORY IS LIFE: Expansion Review, by Hippie John

Lootcritter: Hope everyone is enjoying Canada Day today, and as a special treat Hippie John has offered his take on the new Star Trek Online expansion: Victory is Life.  Enjoy! My favorite Star Trek of all time to this day remains The Original Series. It’s what little kid me remembers Mom and Dad letting me watch after Saturday Morning Cartoons were over. It has that … Continue reading VICTORY IS LIFE: Expansion Review, by Hippie John

Holodeck Release notes for tomorrow: Victory is Life is almost here.

New Features: Create a Jem’Hadar Captain: Create a Jem’Hadar Captain from the character select screen. These Captains begin at level 60 upon entering the game. After choosing a faction, Jem’Hadar Captains can fly most of their chosen faction’s ships. Upon completion of the new Gamma Quadrant Arc, Jem’Hadar captains will gain access to their chosen faction’s episodes prior to the events of the Gamma Quadrant … Continue reading Holodeck Release notes for tomorrow: Victory is Life is almost here.

750 Million EC & Prize Giveaway in support of FedSim & KDFSim channels

First winners pulled! Detailed list later today. 2 drawings to go! If you missed your prizes, we will be on later today!     I’m giving away 750 million worth of ships, gear, and EC to help drive awareness of 2 channels in the game.  Why?  It’s my way of saying thanks to the players who created FedSim and KDFSim When does this happen: Saturday, … Continue reading 750 Million EC & Prize Giveaway in support of FedSim & KDFSim channels

First Thoughts on Star Trek: Discovery

MILD SPOILERS AHEAD From the moment we heard about the production and frustrated that they had nothing to show us at STLV50 – the production has been a target of naysayers and purists who spun each delay and production issue into a prediction of doom. Even the few early posters on Variety had a strong negative vibe for a new series. I can safely attest … Continue reading First Thoughts on Star Trek: Discovery

See ya in 10 minutes.

What can you accomplish in Star Trek Online in ten minutes?  As it turns out, quite a lot.  More importantly, you can earn rewards while doing things that normally have consequential rewards as well.  It’s a win-win for something we’d do anyway. It’s like you’re getting paid twice for your efforts. Now before I go down that path that some will see as discussing an … Continue reading See ya in 10 minutes.

The Tzenkethi Front – A Basic Guide for Normal, Advanced & Elite gameplay.

Thanks for the Feedback here and on Reddit – a few updates below: Anytime Star Trek Online introduces an entirely new set of STF’s (Special Task Force), there is a period of adjustment that the community goes through to absorb the new mechanics and establish teamwork to overcome the new challenges.  Sometimes they are relatively easy and reward well enough that they become popular.  Other … Continue reading The Tzenkethi Front – A Basic Guide for Normal, Advanced & Elite gameplay.

Overflow Bag Clarification – Star Trek Online PC Patch notes for 2/2/17

Yikes – it’s been a while since I last posted.  Way too much on the go IRL, and little if any time leftover for my second-favourite endgame activity – nattering on about the good, the bad, and the ugly in Star Trek Online.  Tonight, it’s a little more on the good news side after the bug-plagued launch of the Tzenkethi Battlezone. To be clear – I love … Continue reading Overflow Bag Clarification – Star Trek Online PC Patch notes for 2/2/17