Delta Recruit Rewards – Holy $#!@ So what’s the Goal?

Reading through the rewards list, I kept saying to myself that ‘this’ was extremely well thought out. Designed to impact not only new players (It’s a great time to start STO), but to offer a sugar coated “we miss you” to every player who for one reason or another has taken a step back from Star Trek Online. It’s as if there has been a … Continue reading Delta Recruit Rewards – Holy $#!@ So what’s the Goal?

Updated: How Many Iconians Starships would it take to “Blot out the Sun”?

UPDATE:  On Reddit Tumerboy replied with a significantly lower expectation on the number of ships – but still large enough to scare the crap out of you – 70 trillion ships.  See the full response at the bottom of this post. The following is math performed by an idiot.  On a napkin.  While drinking.  View accordingly. Lets assume that the surface of the Iconian Dyson Sphere is ‘slightly’ … Continue reading Updated: How Many Iconians Starships would it take to “Blot out the Sun”?

Emergency Maintenance Incoming for “Uneasy Allies”

Following several hours of frustration, a fix is inbound. Courtesy of LaughingTrendy and the ARC STO News channel.  Yay TEAM! General:  “Uneasy Allies” Resolved an issue where Sela would not appear in the final cutscene involving Taris and block mission progression. Resolved an issue where if the player died in the Collimator room, they would respawn in the incorrect location. Resolved an issue which was … Continue reading Emergency Maintenance Incoming for “Uneasy Allies”

For those struggling with the buggy “Uneasy Allies” mission…

BUG ONE: Stuck on the balcony, can’t get through the door? Beam up.  Head south to Alpha Centuri block, then over to Psi Velorum.  Enter the Nopada system to the far right on the map.  It should be identified with the mission rings around it.  Chances are there will be a few other players on their way there. Enter the system.  The mission will reload … Continue reading For those struggling with the buggy “Uneasy Allies” mission…

New Pilot Specialization is a Cash Grab. Here’s how Cryptic can turn a LOSS into a WIN

The concept of ship-specific BOFF specializations isn’t a bad one. The idea that there are Intel or Command ships requiring specialized officers is actually a good thing. It rings true in the real world adding another layer to the suspension of disbelief in the online gaming world. But something is very wrong when common skills become ship specific. Piloting? Who is Cryptic kidding? As identified … Continue reading New Pilot Specialization is a Cash Grab. Here’s how Cryptic can turn a LOSS into a WIN

Prelude to Season X: A Teeny-Weenie tease about Delta Recruiting

It’s a Cryptic release tradition that prior to a big release, you let small tidbits of information out to build interest and momentum for the big reveal.  It’s annoying – especially when we are actually excited about the release.  Some of the feedback on the forums have been ho-hum, but when you consider there’s no cost to participate, they’re giving you a free character slot … Continue reading Prelude to Season X: A Teeny-Weenie tease about Delta Recruiting

This is why I wish GM’s in STO were real.

Same guy, twice tonight. You hear rumors about ‘people’ like this.  I’m running a list of them. He enters a pug, agrees to a plan, then ignores it. In this case he triggers the spheres on one side of an ISA, then he goes to the other in his under performing Scimitar.  First in KSA, then ISA.  Just my luck to catch him twice. His … Continue reading This is why I wish GM’s in STO were real.

Developer Intel: Herald Ship Classes, Abilities, and the must-know debuffs

Earlier tonight Borticus dropped a few hints about the the new threat – The Heralds. They also use their gateways to open a portal into a sun and shoot you with the hot plasma. Only counter for that is to shoot it, and they often use it after disabling you with their powers, and then even dedicated tanks can’t survive long. So yeah, Science captains … Continue reading Developer Intel: Herald Ship Classes, Abilities, and the must-know debuffs

Prelude to Season X: T6 Xindi-Primate Ateleth Dreadnought Cruiser

First posted on Reddit by Atheonyirh. No actual stats on this one, just a short reference to it on Tribble it the image below.  The design does nothing for me, it doesn’t scream “must have”.  But then again, we have no idea what specializations it will have, what character class it favors (engineering likely, science possibly, tactical unlikely), and what ship mastery trait it offers.  … Continue reading Prelude to Season X: T6 Xindi-Primate Ateleth Dreadnought Cruiser