An Abundance of Queues and the Paradox of Choice

Reading about the pending changes to the queue system earlier today struck a mental chord with me.  Beyond the rewards, and lack of choice between ground and space, and my gut-level aversion, my first thought was “this change is really meant to be a behavioral change in the way I play the game.” Put aside for the moment that many long-time players make an implicit … Continue reading An Abundance of Queues and the Paradox of Choice

Fleet Holding First Look: K-13 Consoles, Kit Modules, Traits, Androids and TOS-Themed Weapons

UPDATED Again: TOS Bridge Officers, Hidden Easter Eggs in orbit, Stacking Skill Boost Doffs, 23rd C Training Manuals (YAY) and SEXY ANDROID Boffs now added. K-13 has finally made its way to the Tribble Test server, offering up a first-hand view of the upcoming kits, consoles (OMG Penetration), and gear.  This first post contains fairly hi-res images – you’ve been warned – sorry for the long load … Continue reading Fleet Holding First Look: K-13 Consoles, Kit Modules, Traits, Androids and TOS-Themed Weapons

Finally! Upgradeable Kits – Tribble Patch Notes offer insights on new systems improvements.

Yay! The Tribble patch notes posted by ColdSnapped earlier this afternoon offer our first good look at the massive changes incoming for kits.  No more modules on a belt, kits are equipped directly to your character on the status page.  Modules and ‘Kits’  offer passive bonuses and can be upgraded. The other big news is that fleet holding items like contraband, torpedoes and commodities have … Continue reading Finally! Upgradeable Kits – Tribble Patch Notes offer insights on new systems improvements.

Tribble Patchnotes – Lots of good with a small roleback we all saw coming.

The Plasma Wave Console has been tamed.  Make one twitter comment about how cool it is, and THIS is why we can’t have nice things… grumble.  Good news it still affects projectiles 😉   As for the ‘Greedy Emitters’ roleback – that one was inevitable. Tribble has been updated to: ST.60.20160417a.3. General: Added new perks for defeating Na’kuhl in space and ground. Foundry: Added several … Continue reading Tribble Patchnotes – Lots of good with a small roleback we all saw coming.

The Crew is DEAD! Long Live the CREW! Tribble patch notes offer a YUUGE look at upcoming changes.

Tribble release notes were dropped this morning with a massive amount of fixes, tweaks and changes, most notably the new Captain Skill system.  For the next week (likely until Thursday) testers will only be able to crew new characters to provide feedback on the leveling system.  The following week, testers will once again have access to existing transferred characters or they can bring over new … Continue reading The Crew is DEAD! Long Live the CREW! Tribble patch notes offer a YUUGE look at upcoming changes.

External link to Odenknight’s Gonna Be Happy, Valiant Battle Cloak – Tribble Update for 1/20/2016

Odenknight’s Gonna Be Happy, Valiant Battle Cloak – Tribble Update for 1/20/2016

http://www.arcgames.com/en/forums/startrekonline/#/discussion/1210527/tribble-maintenance-and-release-notes-january-20-2016 Coldsnapped posted the Tribble notes on the main forums.  While no major hints about the upcoming Anniversary Event (Yay! Omega Particles), or the new flagships, there was a welcomed reference to the recent Valiant set, where having the quad cannons included upgrades your fedcloak to Battle Cloak.   Details to follow.  Frankly I still think that an integral cloak would have been the right thing to do, but … Continue reading Odenknight’s Gonna Be Happy, Valiant Battle Cloak – Tribble Update for 1/20/2016