Whoops. I may have added to the misconception. But not the reality.*
Borticus has just responded about the reasons why this error – which got past rounds of QA and several MONTHS of game deployment – needed to be fixed.
Cryptic – Staff Systems Designer
OK. Borticus explained this well, so I can’t take exception with the change. It is a bug, one that arguably could cause issues later on. But it still doesn’t change my impression that Star Trek Online is only for the dedicated player. Or that the player base continues to shrink.
At least the lag has been reduced slightly, one good side effect of fewer players online.