Tribble Patch Notes: Adjustments incoming for Admiralty System. See – feedback works ;)

Coldsnapped posted: We will be bringing down the Tribble server for maintenance to apply a new update: ST.55.20150925b.7.

General:

  • Admiralty:
    • Many Ship Abilities have been improved:
      • Ship Abilities which granted +2 to a Stat in certain circumstances, now grant +5
      • Ship Abilities which granted +3 or +4 to a Stat in certain circumstances, now grant +8
      • Ship Abilities which granted +5 to a Stat in certain circumstances, now grant +10
      • Alone bonuses that gave +10 now give +15
      • Alone bonuses that gave +15 now give +20
      • Alone bonuses that gave +20 now give +35
    • The formula that controls Maintenance timers has been altered from 10*(Tier^3) to 30*(Tier^2) which means the following values are changed:
      • Tier 1 now requires 30 min (up from 10 min)
      • Tier 2 now requires 2hr (up from 1hr 20min)
      • Tier 3 now requires 4hr 30min (no change from previous)
      • Tier 4 now requires 8hr (down from 10hr 40min)
      • Tier 5 now requires 12hr 30min (down from 20hr 50min)
      • Tier 6 now requires 18hr (down from 36hr)

      Changing 0 maintenance timers, 1x use ships, to red “X” or “Consumed on Use” throughout the UI.

      • Also small fix for when the rarity filter list is empty.
    • Added top level XP and level data to the Klingon Empire and United Federation of Planets admiralty schools.
    • Adding days to the maintenance timer messages.
    • Resolved an incorrect primary stat border on Suliban Freighter
    • Ship Chooser UI now populates Ship Duty Officer items on creation.
    • Adding new Rarity filters for Ship Doffs.
    • Removing the chance for the old Doff filters to show up in the Admiralty UI.
    • Changing “Bonus” to Critical Rating and adding a descriptive tooltip.
    • Made slight color adjustments to the engineering frame and ultra violet frame.
    • Admiralty assignment log now sorts by completed date.
    • On-Deck tour of duty assignments now have a gold border.
    • Updated some inaccuracies in the Admiralty tutorial.
    • Moving Ship Roster + Maintenance tabs to Admiralty page.
    • Ship Selector now sticks to the right side of the screen instead of moving over the requirement scores.
    • Changed the XP Bar on top of Available Assignment list to only show current level progress instead of total progress
  • Terran Reputation:
    • For Tribble only, the test vendor console on Drozana now has the rewards for the Terran Reputation to claim and test for feedback and issues.
    • Added FX and audio to new weapons.
    • Updating the description of Override Shield Safeties to reference a shockwave, instead of a burst.
    • Changing Disruptor Shell to be based off Weapon power and Energy weapons training.
    • Changing the flavor to be able to keep the damage type disruptor, instead of changing it to Radiation or Kinetic.
  • Cardassian Arc Revamp:
    • Updated text throughout each mission.
    • Added the correct images to the mission journal.
    • Resoled an issue in The New Link where Neman was not respawning.

Known Issues:

  • “Counterpoint” is still a work in progress.
  • “Assault on Terok Nor” is still a work in progress.
  • Admiralty is still a work in progress.
  • Terran Reputation System is still a work in progress.
  • The Cardassian Arc Revamp is still a work in progress.

6 thoughts on “Tribble Patch Notes: Adjustments incoming for Admiralty System. See – feedback works ;)

  1. The last I looked, Admiralty ships’ Maintenance periods weren’t starting until you claimed the mission rewards (compare woth doffing, where if a doff goes to sickbay, it can happen “off camera”). Are they planning on fixing that or is it wai?

    Beyond that, nice patch.

    Liked by 1 person

    1. Good question, and certainly one I think we’ll see answered before Season XI. Lowering the maintenance periods was the first major issue – other than the reclaiming of ships to get the cards.

      Like

      1. You’re absolutely right. The maintenance timers were a vital step. Now I’m gonna grade them on the follow through. 🙂

        Like

    1. That is awsome becouse you have 8 assigments times 3 ship is 24 ships needet for optimal if you sent doffs once a day. First time i saw admilarity it wos over 60 ships needet for optimal sending. Now we just need for admilarity to give us cards of ships we own from c-stor.

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      1. Sadly that’s not going to happen. The game can’t / doesn’t know what ships you got before this. You’ll have to pry one slot open from your ship roster, then rotate through claiming and dismissing every ship. It’s not optimal, I know, but it’s all we’ve got.

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