Props to Charles Gray who has posted another update a short time ago. The added level of communication is greatly appreciated.
These changes take time. Cryptic can’t rely on data from Tribble, they need usage data from Holodeck. In simple English – the metrics are driving the changes.
My only thought – the title refers to PVE difficulty changes ( and PVE Queue Difficulty), and there were none in the actual update. Benefit of the doubt goes to Charles here, I assume we will be seeing something about difficulty within the week.
Again the small steps makes a huge difference.