Imagine for a moment you’re in a board room with 7 other people negotiating a fairly sizable B2B contract. Everyone is intent on making this meeting work and the discussion ranges from high-level planning to deep dives into metrics only a savant could grasp.
And one guy is staring at his iPad distracted with Command Battlecruiser stats. Yup, that’s me.
LaughingTrendy just dropped three blog posts outlining the layout, abilities and full stats for the T6 generation of Command Battlecruisers.
@Virisdancer summarized this very well: The ships are still what they are, so they’re going to be Cmdr Eng. The focus is on the other BOFF stations.
LCdr Tac for Tac.
LCdr Eng for Eng.
LCdr Sci for Sci.
Along with the console layout
4-4-3 for Tac.
3-5-3 for Eng.
3-4-4 for Sci.
Each acts as flight-deck battlecruiser with a single fighter hanger, with 13 bridge officer powers..
The Platform consoles are part of a 2,3 and 4-part set bonuses that look quite cool. DPS-10,000 cool? Unsure at the moment, but I have no doubt that without the consoles, these ships will perform well.
Reaching starship mastery level 5 in any of the above Command Battlecruisers and Warbirds will unlock a new starship trait. Below is a summary of these starship traits:
Improved Brace for Impact
After achieving level 5 in the Concorde, An’quat or Baratan Class Command ship’s starship mastery, you will unlock the Improved Brace for Impact starship trait. While this trait is slotted activating Brace for Impact grants you a very large amount of Temporary Hit Points for a short period of time.
Improved Tachyon Beam
After achieving level 5 in the Geneva, Klinzhai or Deihu Class Command ship’s starship mastery, you will unlock the Improved Tachyon Beam starship trait. While this trait is slotted Tachyon Beam will now regenerate the shields of allies near the target.
All Hands on Deck
After achieving level 5 in the Presidio, Ty’Gokor or Vastam Class Command ship’s starship mastery, you will unlock the All Hands on Deck starship trait. While this trait is slotted, activating a Tactical or Command Bridge Officer ability will reduce the recharge time of Science Bridge Officer and Captain abilities. This may only occur once every few seconds.
Argh. This is going to get expensive.