Come on Cryptic – you have timers for almost everything else. Not having them on events is absolutely just lazy. Continue reading Event Timers for Mirror Incursion (and others)
Thanks to everyone who assisted in providing upgrade data! We now have 31 players providing upgrade examples for 92 ‘complete’ upgrades in terms of costs and results. Infographic underway 😉 So far the only real surprise are the Experimental Superior Upgrades which are not having the results promised, with zero critical results from 276 upgrades. That is far less than you’d expect for normal ‘superior’ … Continue reading Thankyou! Data Analysis Underway.
Communication has improved, although the changes hinted at are slow to come. For the moment, I’m cautious. One major glitch that seems to be effecting players in various ways are the load-out failures. For me it’s intermittent, jumping back ad forth to old builds I no longer support. For some it’s batteries and consumables disappearing. It just kills what little joy there is in the … Continue reading Some Good News about STO. CrypticFrost is on the job, and the loadout issue may actually be fixed. Soon.
Changes to the queues while altering everything from the difficulty to the awards given has driven a large chunk of the Star Trek Online’s community away. The crew at Cryptic realize this and seem to be trying to find ways to effectively mend fences. “Delta Rising is the most successful launch in Star Trek Online’s history”. This weekend, the dead queues tell a much different … Continue reading #STO – Proving that the game isn’t fun for the casual player anymore
One of the reasons I suspect why they’ve slowed certain response times (Exchange, Doffing), and rolled back traits to 8 (9 if you’re a Fleet Admiral) is that we’re overwhelming the server. Too many of us doing the the same thing at the same time. The exchange during the first few days of any update is a prime example. One area that drives me and … Continue reading Doffing & Database Response Times
One of the unforeseen consequences that came with Delta Rising was the radical leap forward in damage potential with weapons upgrades and abilities. For most players this was supposed to be a long-term project. Upgrades to weapons and gear sets are ridiculously expensive in dilithium and EC if you’re not able make your own upgrades. R&D give you the ability to make the upgrades possible, but … Continue reading Dividing the Community, one parse at a time.
PROTIP: Bringing up the minimap is a great way to find Mirror Universe portals that may be outside sensor range or your general view. Helm – My sensors show TWO STARBASES? Orders Sir? Captain – It’s STO son, blow them BOTH UP. Looks like someone forgot to remove the federation layer from the PSD. Just ‘sayin. Continue reading Mirror Universe Map Glitch
Welcome to my new Blog 😉 My name is Loot Critter, and if you’re a player of Star Trek Online, you’ve come to know me as the entity that passes out the loot drops within the game. I wasn’t always visible. I worked behind the scenes, dropping cool things for your characters to play with. Whether it was commodities or gear, or the occasional lock … Continue reading The LootCritter® is Live