Initial thoughts on the Agents of Yesterday Expansion

This is still developing… more to come. I love the ships. Hints at the new content. But has it come at a price? Like many of you I was initially stunned at the choice for the next expansion of Star Trek Online. I wasn’t kidding when in my first Twitter comment I added the line ‘processing… processing..’ . What was the driving decision behind looking back to … Continue reading Initial thoughts on the Agents of Yesterday Expansion

Release Notes: May 5th 2016 – R&D Mod Unintended Bait & Switch fixed, and Dilithium Vouchers!

Two nice point in this weeks update which also HAS NO MENTION OF THE SPECIAL-SUPER-SECRET NEWS due tomorrow. Crafting Item Modifiers For at least since the last R&D Weekend, players have noticed that the randomly generated modifiers that you see in the results windows do not reflect the item you get.  For some reason there was a ‘rerolling’ of the modifiers when you actually receive … Continue reading Release Notes: May 5th 2016 – R&D Mod Unintended Bait & Switch fixed, and Dilithium Vouchers!

Tribble Patchnotes – Lots of good with a small roleback we all saw coming.

The Plasma Wave Console has been tamed.  Make one twitter comment about how cool it is, and THIS is why we can’t have nice things… grumble.  Good news it still affects projectiles 😉   As for the ‘Greedy Emitters’ roleback – that one was inevitable. Tribble has been updated to: ST.60.20160417a.3. General: Added new perks for defeating Na’kuhl in space and ground. Foundry: Added several … Continue reading Tribble Patchnotes – Lots of good with a small roleback we all saw coming.

Lockboxes, Lobi and what defines value for you?

@LootCritter "items of value" — This is very subjective. How do you define it? — Jeremy Randall (@BorticusCryptic) April 15, 2016 This is not an anti-lockbox rant. What started as a philosophical question from Borticus on Twitter – “How do you define the ‘item of value’” – grew into a critique of the current lockbox in a private message from me missing the point entirely. How … Continue reading Lockboxes, Lobi and what defines value for you?

Overdue Review – Hands on with the T6 Hestia Advanced Escort – 3/5 Stars

@LootCritter I wish for Lootcritter to make his Hestia-class review! 😀 — Fred (@Zoberraz) April 6, 2016 I promised a review back in January, but it sat in my ‘ToDo’ file because every time I looked at it, the review kept getting longer.  With six different releases, this ship has a complex back history spanning almost 4 years. So here we go @Zoberraz -sorry for the … Continue reading Overdue Review – Hands on with the T6 Hestia Advanced Escort – 3/5 Stars

All Things Season 11.5 – Day One Roundup

Yesterday’s launch of Season 11.5 brought with it a serious revamp to the skills system along with a new episode and new game features.  And with any launch the half season also brought with it a few unexpected glitches that had more than a few of us scratching our heads.  Nothing was game-ending or massively nerfed (at least to my eyes), and by the end … Continue reading All Things Season 11.5 – Day One Roundup

Opinion: The Trouble with (and a Solution for) Public Queues in Star Trek Online

The queues have been in terrible shape since the launch of Delta Rising back in October of 2014. A confluence of game changes hit the F2P community hard, resulting in among other things, a massive drop in the number of players in the public queues. While we can argue where they went and why (or if the numbers reported are even accurate), the bottom line … Continue reading Opinion: The Trouble with (and a Solution for) Public Queues in Star Trek Online

Whos Star Trek is it Anyways? Axanar and the ‘Starship Bridge Too Far’

The following is an opinion piece, and it’s not about Star Trek Online. With multiple fan productions trying to provide us with new classic trek in a manner tolerated by CBS,  multiple licensed video games, a new television series looking better by the day for 2017, and another alternate-universe movie due on the big screen – Star Trek is still a force in 2016. Has any of … Continue reading Whos Star Trek is it Anyways? Axanar and the ‘Starship Bridge Too Far’

Breach Lag – it’s that special kind of fun that keeps on giving.

Disclaimer: Lag happens for many reasons, including my own connection and hardware. However, after this mornings lag, I’m beginning to wonder if… Lag is a lot like the Sasquatch. Unless you’re smelling him while pulling foot-long hairs from between your teeth, he doesn’t actually exist. You can watch YouTube footage, read countless reports of sightings (smellings, footprints) and still wonder aloud, “you guys are nuts.” … Continue reading Breach Lag – it’s that special kind of fun that keeps on giving.

Guest Blogger Timberwolf: Galor Class Review

Lootcritter here: While we’re grinding our way through the limited time ‘The Breach’ and testing the new skills system over on Tribble – Timberwolf had a chance to review the Galor. As always he’s a great source of information and contributor over at The SHOW.  If you’re looking for advice I recommend you check out his YouTube channel, and don’t forget to listen in on The SHOW – … Continue reading Guest Blogger Timberwolf: Galor Class Review