Simple Communication Rule #1: Don’t make light of peoples problems. Ever.
I’ve held back touching upon CaptainGecko’s less than stellar interview on Priority One’s most recent podcast for a couple of reasons. The first is that nothing really new was talked about. PvP is a non starter, the KDF represent a small percentage of the player base etc. The second was his poor comedic attempt at making light of loadout issues, the ‘hey everything else works’ … Continue reading Simple Communication Rule #1: Don’t make light of peoples problems. Ever.
STO Command Ships Officially Revealed – Details still missing
Following last weeks leak of the new Command Ships, Trendy has posted a general overview of the new Command ships. As predicted the command ships will come individually for 3000 Zen, as a per faction set of three for 6000 Zen, and a mega-set for the low-low price of 12000 Zen. Without knowing what these ships will have in terms of load-outs, traits and console … Continue reading STO Command Ships Officially Revealed – Details still missing
Weekend Update: New Command Ship HiRes Images leak; BOFF Candidate conversion to manuals coming soon
Two updates this weekend: A quick tweet from CaptainGecko this evening confirms what we’ve already heard, that bridge officer candidates will be convertible to training manuals. I seriously foresee a KDF duty officer assignment “Render Bridge Applicant for Recycling”. We are finishing up the system that will allow you to convert boff candidates to manuals. Just a few things to work out. Coming soon. — … Continue reading Weekend Update: New Command Ship HiRes Images leak; BOFF Candidate conversion to manuals coming soon
Tribble Update: Resolved Power Tray Lag (Hallelujah)
Tribble is being brought down for maintenance to update it to build ST.47.20150112a.26. General: Resolved an issue which was causing a delay in the power tray UI when clicking on a power that has a countdown timer. This will also resolve a number of other minor delays in the UI. Resolved an issue which was causing the ability to set quantities to create in R&D … Continue reading Tribble Update: Resolved Power Tray Lag (Hallelujah)
Updated: Fixes inbound for Neutronic Torpedo; Plasma Doping to be dealt with ‘Soon’
A couple of development updates from BorticusCryptic: Neutronic Torpedo Behaviors Yes, the torpedo is bugged (see full post here): The current magnitude values being referenced by all ranks of Torpedo Spread is incorrect, pointing to the wrong variables, which results in far more damage output than is intended for any torpedo launcher. The same is also true for this weapon when used with Rank II … Continue reading Updated: Fixes inbound for Neutronic Torpedo; Plasma Doping to be dealt with ‘Soon’
Omega Particle Research Projects to remain after 5th Anniversary Ends
BorticusCryptic dropped this little tidbit a few minutes ago. Great news – the crafting of Omega upgrades will remain as a feature in a new ‘Special Projects’ research school. Players who’ve ‘stocked up’ on traces can continue crafting the special zero-dill cost upgrades as long as they have materials handy. I sense a decent after market on the source materials in the future. This also … Continue reading Omega Particle Research Projects to remain after 5th Anniversary Ends
Apology accepted Captain Needa. Dilithium Weekend is now a Dilithium Week.
Apology accepted Captain Needa SalamiInferno. The new executive producer Stephen Ricossa responded to the overwhelming dissatisfaction over the dilithium nerf with the following post moments: First of all, I would like to apologize on behalf of the Star Trek Online team for the incorrect information posted in the Dilithium Weekend blog and the confusion that followed. Even though the in-game calendar text for the event … Continue reading Apology accepted Captain Needa. Dilithium Weekend is now a Dilithium Week.
UPDATE: BorticusCryptic – We’ve boosted rewards on the minigame *smile*
UPDATE: Omega crafting is being extended indefinitely. Meanwhile – after lying incorrectly posting information as to rewards, and then redacting the comments… (As I did just there) The additional nerf accidental change to multiple omega projects seems to be ‘another’ unintended error. BorticusCryptic posts details on the revised Omega mini-game rewards: Hey guys. We’d like to put an end to speculation over this, and instead … Continue reading UPDATE: BorticusCryptic – We’ve boosted rewards on the minigame *smile*
UPDATED: Cheap Move Cryptic – Bait & Switch on the Dilithium Weekend, Cryptic Frost Confused
New STO Overlord SalamiInferno has decreed the weekend be extended to a week long event, due to the poor communication. We thank him. Still sucks losing the bonus dilithium on marks though. Another fine moment in Star Trek Online quality control, or an intentional bait & switch move? After allowing marks and contraband* to earn the 50% bonus conversion value, Cryptic has removed those bonuses … Continue reading UPDATED: Cheap Move Cryptic – Bait & Switch on the Dilithium Weekend, Cryptic Frost Confused
Dust to Dust Maze Map
*spoilers ahead* The Dust to Dust Maze The maze obstacle map is simple enough that either the left or right-hand rule (follow one wall only to exit the map) will guide you through soon enough. There is no time limit of completing the maze. If you wish to have the Kobali bridge officer, and don’t find her by going left, simply turn around at the … Continue reading Dust to Dust Maze Map
